Macedonian

Unit

Clash

Sustained

Short Range

Long Range

Morale Value

Stamina

Special

Number of Units

Points

Total

Phalangite

7

7

3/0

0

4+

6

Phalanx

3

32

96

Hypaspists

7

7

3/0

0

4+

6

Drilled, Phalanx, Stubborn, Elite

1

41

41

Hoplite Heavy Infantry

7

7

3

0

4+

6

Elite, Phalanx

2

35

70

Light Infantry Peltast

5

5

3

0

6+

6

 

3

20

60

Skirmishers

2

2

2

2

0

4

 

3

12

36

Thracian Light Cav

5

3

2

0

6+

4

Marauders

2

20

40

Thessalian Med Cav

8

5

3

0

5+

6

Drilled

2

30

60

Companion Med Cav

9

6

3

0

5+

6

Drilled, Elite

3

35

105

 

 

 

 

 

 

 

 

 

Total

508

Phalanx - Lost combats up to 2 count as draws until the unit is shaken


Drilled - Free move on failed order. Units may move through other drilled units without risk of disorder.


Stubborn - Re-roll 1 failed morale save


Elite - Recover from disorder on a 4+ at start of turn


Marauders - Ignore distance penalty for command

1st Division

3 unit of Phalangite

1 unit of Hypaspist

1 unit of Skirmishers

 

2nd Division

2 units Hoplite

3 units Peltast

2 units Skirmishers

 

3rd Division

2 units Light Cav

2 units Thessalian Med Cav

3 units Companions

 

All commanders are 8/2